The Abbreviated Guide to Final Fantasy VI
by Khaos
1. Credits
The excellent fanart of Edgar and Sabin featured in this HTML version of this guide was drawn by Prema-Ja of deviantart.com. Prema-Ja, if you're reading this, I tried contacting you in a few different ways to get permission to feature your art here, but never heard back.... I hope you will forgive me for going ahead and adding it, it is so superb and works so well with the guide that I just couldn't resist — I will of course take it down if you wish for me to do so. Please reach out to me using the email address listed at the bottom of the guide.
A large amount of credit is due to Djibriel and his fantastic Final Fantasy III Walkthrough and Battle Tactics Guide. His guide helped me to discover many of the more interesting and elusive parts of the game. I HIGHLY recommend his guide if you are looking for a more traditional style FAQ/Walkthrough or if there is some info you want that I didn't cover here. Things in this guide for which I owe Djibriel include:
Credit is also due to Skoobouy for the Rage information from the reference section, which came from his Condensed Rage Guide, and for the tactics in the Lore learning sections, some of which came from his Condensed Lore Guide. Both are excellent guides.
Credit also goes to Terii Senshii for the Veldt pack listing in the reference section which came from Terii's Algorithms FAQ.
Last but not least, credit goes to my friend theindiegeek for confirming that the auto-load-on-death trick for retrying the same Veldt formation works on the SNES version of the game.
All of the above mentioned guides can be found on GameFAQs.com, and I can't recommend them enough.
2. Introduction – The Purpose of the "Abbreviated" Guide
In keeping with the purpose of this guide, I'll get straight to the point and describe... the purpose of this guide: to provide you what you want to know, when you want to know it as you play through FFVI, as succinctly as possible.
If you are looking for a guide that tells you in complete, tedious detail the entire sequence of buttons to press on the gamepad to get you from the opening sequence to the final credits, then look elsewhere; I'm not going to hold your hand and play the game for you. If there is a room in a dungeon with a simple treasure chest smack in the middle, no strings attached, I am not going to waste space telling you to open it; it should be a no-brainer. I'm also not going to give you a complete item listing, bestiary, skill guide, etc. There are already plenty of in-depth guides on these things out there that do a far better job than I could.
This guide is intended for people who want to experience the best the game has to offer, but don't want to do so at the cost of hours upon hours of scanning through multiple FAQs trying to root out the useful information from the wordy blatherings. (I know, this intro is kind of a wordy blathering itself; I promise it's the only part of this guide that will be.) SO, here is what I WILL do.
If there's a totally sweet item that's easy to miss, I'll tell you about it so that you don't miss it. If there's an amusing cutscene that most people wouldn't normally catch, I'll make sure you have the opportunity to see it. If there's an incredibly powerful, useful, or interesting strategy or game mechanic that isn't obvious, I'll explain it to you. And best of all, this information is ordered in the guide according to the order of the game; you won't have to Ctrl + F to death to find all of the relevant information for the point you are at. The only exception to this is the information that I feel is important to know upfront, which I have placed... upfront. Finally, any information that I think you'll likely want to keep referring back to has been placed in a quick reference section that you can print off or keep up in its own dedicated browser tab or window.
So without further ado, let's play Final Fantasy VI...
3. Important Info to Know Upfront
Ok, I lied, there's a little bit more ado. Still, this is important information that I think is valuable to have before you begin the game. PLEASE READ ALL OF THIS INFORMATION. I have tried to avoid repeating it within the guide unless absolutely necessary, so it's important that you look over it since it might not be mentioned again.
3.0. The HTML Version
Welcome to the special HTML version of The Abbreviated Guide to Final Fantasy VI. This version utilizes CSS, Javascript, and cookies to provide you with some extra conveniences not possible in the typical, straight-text GameFAQs guide. Here are the extra features available to you:
TAKE NOTE: The position values saved for loading or returning to previous positions are dependent on the size of your browser window. In order to return to the correct position, your window needs to be the same size it was when the position was saved. For this reason, I recommend always viewing the guide with your browser maximized so that your browser window size remains consistent.
3.1. About the Walkthrough
3.2. About Game Mechanics
3.2.1. Useful but Non-Obvious Basics
3.2.2. Character Stats
3.2.3. Spells, Elements, and Statuses
3.2.4. The Steal Command
3.2.5. Veldt Mechanics
3.3. About Key Strategies
3.3.1. Colosseum Strategy
3.3.2. Gau and the Merit Award
3.4. Miscellaneous Info
4. The Walkthrough
4.1. World of Balance
4.1.01. Narshe
4.1.02. Figaro Castle
4.1.03. Figaro Cave
4.1.04. Outside South Figaro
You can use the tool to help you remember which monsters you have encountered outside of the Veldt ( E ) and have obtained Rages for ( R ). Checking a box for an encounter or Rage within the guide automatically checks the corresponding box in the cookie jar, and vice versa.
Rages:
Rhodox-Special Move: Snare
Instant death attack with a higher hit rate than most others, prevents enemy counter attack, single-target
-Formations: Grassland, Forest x3
4.1.05. South Figaro
4.1.06. Mt. Kolts
4.1.07. Returner's Hideout
4.1.08. Lete River
4.1.09. Terra, Edgar, and Banon's Scene: Outside Narshe
4.1.10. Terra, Edgar, and Banon's Scene: Infiltrating Narshe
4.1.11. Sabin's Scene: Outside The Imperial Camp and Doma
Rages:
Stray Cat-Special Move: Catscratch
Physical attack at x4 damage
-Formations: Forest x3 (one is rare), Grassland x2 (only past the Imperial Camp; one of these is the same as the rare Forest one)
4.1.12. Sabin's Scene: Cyan Defends Doma
4.1.13. Sabin's Scene: Imperial Camp
4.1.14. Sabin's Scene: Ghost Train
4.1.15. Sabin's Scene: Baren Falls
4.1.16. Sabin's Scene: The Veldt and Mobliz
Collect Rages:
(I recommend waiting on these; see below)
Rhodox-Snare-packs and
Stray Cat-Catscratch-packs and
4.1.17. Sabin's Scene: Serpent's Trench
Rages:
Anguiform-Special Move: Aqua Rake
Non-reflectable, Air and Water element, multi-target, divides damage
-Formations: 3
Aspik-Special Move: Giga Volt
Non-reflectable, Lightning element, single/multi-target, divides damage
-Formations: 2
4.1.18. Sabin's Scene: Nikeah
4.1.19. Locke's Scene: South Figaro
4.1.20. Locke's Scene: Figaro Cave
Steal:
TunnelArmr (boss)-Air Lancet (common)
4.1.21. Narshe: Defend the Esper
Steal:
Rider-Elixer (rare), MithrilVest (common)
-Rider is the soldier that runs quickly back and forth in front of Kefka.
Kefka-Elixer (rare), Ether (common)
4.1.22. Narshe: The Search for Terra
4.1.23. The Veldt
Collect Rages:
Anguiform-Aqua Rake-pack
Aspik-Giga Volt-packs and
If you didn't take the time to collect them earlier:
Rhodox-Snare-packs and
Stray Cat-Catscratch-packs and
4.1.24. Figaro Castle
4.1.25. Kohlingen
4.1.26. Zozo
Espers:
Ramuh-Equipped character receives +1 Stamina on level up
-Casts a Lightning magic attack on all enemies
Kirin-Casts Regen on all party members
Siren-Equipped character receives +10% HP on level up
-Casts Mute on all enemies
Stray-Equipped character receives +1 Magic Power on level up
-Casts Muddle on all enemies
4.1.27. About Magicite
4.1.28. Opera House
4.1.29. The Blackjack
4.1.30. The Southern Continent
Rages:
ChickenLip-Special Move: Quake
Unblockable, non-reflectable, Earth element, multi-target, divides damage, ignores defense
-Formations: Forest x2
Steal:
Commando-Mithril Vest (rare), Tent (common)
4.1.31. Magitek Research Facility
Espers:
Ifrit-Equipped character receives +1 Vigor on level up
-Casts a Fire magic attack on all enemies
Shiva-Casts an Ice magic attack on all enemies
Unicorn-Casts Remedy on all party members
Maduin-Equipped character receives +1 Magic Power on level up
-Casts a non-elemental magic attack on all enemies
Shoat-Equipped character receives +10% HP on level up
-Casts a Petrify spell on all enemies (misses those immune to instant death attacks).
Phantom-Equipped character receives +10% MP on level up
-Casts Vanish on all party members
Carbunkl-Casts Reflect on all party members
Bismark-Equipped character receives +2 Vigor on level up
Steal:
Number 128 (boss)-Tempest (rare)
4.1.32. Zozo
4.1.33. Narshe
4.1.34. Jidoor
Espers:
Golem-Equipped character receives +2 Stamina on level up
-Absorbs physical damage up to a total amount equal to the summoner's HP at the time of summoning
Zoneseek-Equipped character receives +2 Magic Power on level up
-Casts Shell on all party members
4.1.35. Tzen
Espers:
Sraphim-Casts a less-than-impressive cure spell on all party members
4.1.36. Continent West of the Veldt
Rages:
Chimera-Special Move: Aqua Rake
-Formations: Forest x2
-Upgrade from Anguiform; Chimera is immune to every negative status.
Steal:
Baskervor-Gaia Gear (rare)-Found in Grasslands; Susceptible to Sleep and Slow (should help with the Steal attempts).
4.1.37. The Veldt
Collect Rages:
ChickenLip-Quake-pack
Chimera-Aqua Rake-packs and
If you didn't make the extra trip earlier:
Aspik-Giga Volt-packs and
4.1.38. Cave of the Sealed Gate
4.1.39. Vector
4.1.40. Things to Do Before Albrook
4.1.41. Thamasa
Steal:
FlameEater (boss)-Flame Sabre (common)
4.1.42. Esper Mountain
Lores:
Abolisher-Pearl Wind-Abolisher can only be encountered outside on the mountain slopes rather than in the cave areas. It will cast Pearl Wind after 3 turns if it's not alone.
-Pearl Wind is a unique and potentially useful healing spell in that it heals each party member for the same amount as the caster's current HP, it penetrates the Reflect status, and it is not absorbed by Runic.
Steal:
Ultros (boss)-White Cape (common)
4.1.43. Pre-Floating Continent Errands and Points of Interest
Lores:
Telstar, Chaser-Dischord-Encounter either monster on the Veldt; It may take several turns for them to use Dischord.
-Dischord halves the level of the target, which is useful for Stealing from and Controlling enemies since the success rate of these commands depends on the character's level relative to the target's (you won't get the Control command for quite a while yet).
4.1.44. The Floating Continent
Steal:
Air Force (boss)-Elixer (common)
Laser Gun (boss)-X-Ether (common)
-Laser Gun is the one on the right.
Dragon (rare encounter)-Genji Glove (rare), Potion (common)
AtmaWeapon (boss)-Ribbon (rare), Elixer (common)
4.2. World of Ruin
4.2.01. Solitary Island
4.2.02. Southern Continent
4.2.03. Albrook
4.2.04. Tzen
4.2.05. Serpent Un-Trench
4.2.06. Mobliz
Espers:
Fenrir-Equipped character receives +30% MP on level up
-Sets the Image status on all party members. Image causes any physical attack to be evaded, provided it is not unblockable. Each time an attack is evaded due to the Image status, there is a chance that it will be removed. Image only lasts until the end of a battle.
4.2.07. Nikeah
4.2.08. South Figaro
4.2.09. Figaro Cave
4.2.10. Figaro Castle
4.2.11. Kholingen
4.2.12. Colosseum
4.2.13. Daryl's Tomb
4.2.14. Notes Before Continuing
4.2.15. Maranda
4.2.16. Jidooor
4.2.17. Solitary Island
Espers:
Palidor-Causes all party members to perform a Jump attack simultaneously
Steal:
Peeper-Elixer (rare)
Earthguard-Megalixer (rare)
4.2.18. Master Duncan's Cottage
4.2.19. Mobliz
4.2.20. Narshe Ruins - Picking Up Mog
4.2.21. Mog Mug: Fanatic's Tower
Items to Get:
Safety Bit
Air Anchor-Tool for Edgar; causes any enemy not immune to instant death to die immediately after taking its next turn (always hits).
Genji Shld
Stunner-Dagger for Shadow with a chance to cast Stop on hit.
Force Armor
4.2.22. Mog Mug: ZoneEater Cave
Items to Get:
Ether
Red Jacket
Genji Armor
Magical Brsh
FakeMustache-Changes the Sketch command into Control, which when successful, allows the character using it to Control the actions of the target enemy. This is great for disabling enemeies that hold only rare Steals so that you can make repeated Steal attempts undisturbed. Like Steal, the success rate of Control is based on the target's level vs. the Controller's level. The Coronet helm (found in the next section) also raises the success rate of Control.
Zephyr Cape
Hero Ring
Tack Star
Thunder Shld-Thunder Shld absorbs Lightning, nullifies Air, halves Fire and Ice damage, teaches Bolt 2 at a x5 rate, and unlike Flame and Ice Shlds, does not include an elemental weakness.
4.2.23. Mog Mug: Kefka's Tower
WARNING: You may or may not miss out on some character interaction if you go to Kefka's Tower at this point in the game because the cutscene of them all talking before descending only plays the first time you visit the tower. It might be a different scene later when you have all the characters, but I haven't confirmed this.
Items to Get:
FIRST PARTY:
Coronet
Fixed Dice
SECOND PARTY:
Minerva
Tack Star
Force Shld
Force Armor
Ribbon
THIRD PARTY:
Red Cap
Nutkin Suit
Gauntlet
Hero Ring
Aegis Shld
4.2.24. Colosseum
(See )
4.2.25. Mog Mug (sorta): Phoenix Cave
Items to Get:
IN CHESTS:
Wing Edge-Has chance of instant death (like Trump/Doom Darts).
Ribbon
Dragon Horn
AFTER THE CUTSCENE AT THE END:
X-Potion
Phoenix Down
X-Ether
Elixer
Flame Shld
ValiantKnife-Ignores defense and does an additional (max HP - current HP) damage per hit.
Espers:
Phoenix-Resurrects all fallen party members and restores 25% of their max HP
The 8 Dragons:
Red Dragon
4.2.26. Mog Mug: Narshe Ruins
Espers:
Ragnarok-Morphs a single enemy into an item
4.2.27. Forest North of Jidoor
Steal:
Mantodea-Imp Halberd (rare)
4.2.28. The Veldt Cave
Steal:
Blue SrBehemoth (boss)-Murasame (rare)
4.2.29. Colosseum
4.2.30. MXP Grinding
4.2.31. The Veldt
4.2.32. Doom Gaze
Espers:
Bahamut-Equipped character receives +50% HP on level up
-Casts a powerful non-elemental, defense-ignoring magic attack on all enemies
4.2.33. Mog Assassination: Fanatic's Tower
Rages:
Magic Urn-Special Move: Cure 3
-Formations: Secret Room x1
-Magic Urns are the only enemy encountered in the secret room that held the Air Anchor (See ).
-Magic Urn grants immunity to every negative status and absorption of all types of elemental damage.
The 8 Dragons:
White Dragon
4.2.34. Mog Assassination: Kefka's Tower
The 8 Dragons:
Gold Dragon
Skull Dragon
4.2.35. Opera House
The 8 Dragons:
Dirt Dragon
4.2.36. Ancient Castle
Espers:
Odin-Equipped character receives +1 Speed on level up
-Hits all enemies with an instant death attack
Raiden-Equipped character receives +2 Vigor on level up
-Hits all enemies with an instant death attack (a bit more likely to hit than Odin's attack)
The 8 Dragons:
Blue Dragon
4.2.37. Maranda
4.2.38. Zozo
4.2.39. Mount Zozo
Steal:
Borras-Muscle Belt (rare), Potion (common)
-Borras can be encountered in all of the Mount Zozo areas.
The 8 Dragons:
Storm Dragon
4.2.40. Narshe Ruins
Espers:
Tritoch-Equipped character receives +2 Magic Power on level up
-Casts a Fire, Lightning, and Ice spell on all enemies (one spell with all three elements)
Terrato-Equipped character receives +30% HP on level up
-Casts an Earth magic attack on all enemies
Crusader-Equipped character receives +50% MP on level up
-Casts a non-elemental magic attack on all enemies and party members
Steal:
Wizard-Ice Rod (rare), Thunder Rod (common)
-Wizards also can drop Fire Rods.
-Wizards can be encountered on the snowy slopes where you defendend the Esper from Kefka in the WoB.
The 8 Dragons:
Ice Dragon
4.2.41. Doma Castle and Cyan's Dream
Espers:
Alexandr-Casts a Pearl magic attack on all enemies
4.2.42. Maranda
4.2.43. Owzer's Mansion
Rages:
Nightshade-Special Move: Charm
Charm is a unique move, similar to Muddle in that the affected target randomly attacks itself or its allies. However, Charmed targets show no visible indication of the effect, and can't be snapped out of it via curative spells or physical attacks. The only way to end Charm is to kill the effected character or the enemy that Charmed him/her. A character (Gau) or enemy can only Charm one target at a time; subsequent attempts to charm other targets will fail until the original target is killed. Charm has a small chance of missing. It is an extremely effective and extremely cheap boss killing tactic; don't resort to this if you still want to enjoy any kind of challenge in boss fights.
-Formations: Flower Picture x1
4.2.44. The Veldt
Collect Rages:
Magic Urn-Cure 3-pack
Nightshade-Charm-pack
4.2.45. Owzer's Mansion
Espers:
Starlet-Equipped character receives +2 Stamina on level up
-Casts a decent cure spell on all party members
Steal:
Dahling-Moogle Suit (rare)
Wild Cat-Tabby Suit (rare)
SoulDancer-Moogle Suit (rare)
Vindr-Chocobo Suit (rare)
Still Life (mini-boss)-FakeMustache (rare)
4.2.46. Fanatic's Tower
4.2.47. Collecting Lores
Lores:
Cactrot-Blow Fish-Encounter in the desert south of Maranda; just wait and he'll use Blow Fish shortly.
-Blow Fish always does exactly 1000 damage.
EarthGuard-Big Guard-Encounter in the desert on the Solitary Island; use Relm to Sketch it.
-If your version of the game is subject to the Sketch bug, make sure Relm's level is >= 23 (>= 16 if she also has the Beret equipped) to ensure Sketch will always hit EarthGuard and thus never trigger the bug.
-Casts Shell and Safe on all party members. Does NOT also cast Haste like its namesake in other Final Fantasies.
Mad Oscar-Sour Mouth-Encounter in Daryl's Tomb in the main room past the first room; use Relm to Control it and use Sour Mouth.
-Inflicts Dark, Poison[S], Imp, Mute, Muddle, and Sleep on a single target.
4.2.48. Thamasa and Ebot's Rock
Lores:
Hidon-GrandTrain-Hits all enemies with an unblockable, defense-ignoring magic attack.
4.2.49. Get Rich Quick Scheme
4.2.50. Collecting the Imp Gear
Drops:
Imp's Armor-Sprinter
Steal:
Mantodea-Imp Halberd (rare)
Tumbleweed-Titanium (rare)
Geckorex-TortoiseShld (rare)
4.2.51. Learning the Last of the Spells
4.2.52. Fanatic's Tower
4.2.53. The Economizer, Leveling Up, and Final Errands
Steal:
Aquila-Economizer (rare), Phoenix Down (common)
-Rare encounter in the non-lava areas of the Phoenix Cave (such as the very first area).
Brachosaur-Ribbon (rare)
-Rare encounter in Dinosaur Forest.
4.2.54. Kefka's Tower
4.2.55. The Final Battle
~ THE END ~
5. Colosseum Guide
*Falchion–>Flame Shld–>
**BehemothSuit–>Snow Muffler
Opponent: Outsider - 8050 HP
**Flame Shld–>Ice Shld
Opponent: IronHitman - 2000 HP
**Murasame–>Aura–>
**Sniper–>Bone Club–>
Opponent: Borras - 4771 HP
**Aura–>Strato–>
***Red Cap–>Coronet–>
Opponent: Rhyos - 7191 HP
**Strato–>Pearl Lance
Opponent: Aquila - 6013 HP
**Bone Club–>Red Jacket
Opponent: Test Rider - 3100 HP
**Charm Bangle–>Dragon Horn
Opponent: Retainer - 7050 HP
**Czarina Gown–>Minerva
Opponent: Sky Base - 6000 HP
**Elixir–>Rename Card–>
Opponent: Cactrot - 3 HP
**Rename Card–>Marvel Shoes–>
Opponent: Doom Drgn - 18008 HP
**Marvel Shoes–>Tintinabar–>
Opponent: Tyranosaur - 12770 HP
**Tintinabar–>Exp. Egg
Opponent: Dark Force - 8940 HP
**Striker–>nothing (sorta)
Opponent: Shadow
**Gauntlet–>Thunder Shld
Opponent: Vectagoyle - 7500 HP
**Genji Glove–>Thunder Shld
**Pod Bracelet–>Hero Ring
Opponent: Hemophyte - 6800 HP
**Ragnarok–>Illumina
Opponent: Didalos - 12280 HP
**Imp Halberd–>Cat Hood–>
Opponent: Allosaurus - 3000 HP
**Cat Hood–>Merit Award
Opponent: Hoover - 12018 HP
**Nutkin Suit–>Genji Armor
**Regal Crown–>Genji Helmet
Opponent: Opinicus - 3210 HP
***Moogle Suit–>Nutkin Suit–>
Opponent: Madam - 8150 HP
***Chocobo Suit–>Moogle Suit–>
Opponent: Veteran - 10000 HP
***Tabby Suit–>Chocobo Suit–>
Opponent: Vectaur - 2800 HP
***Heal Rod–>Magus Rod
Opponent: Pug - 8000 HP
***Gold Hairpin–>Dragon Horn
***Coronet–>Regal Crown–>
Opponent: Evil Oscar - 7000 HP
6. Quick Reference
6.1. Blitzes
IMPORTANT:Make sure that the shorter the command set you decide to use, the faster you enter it. For example, you have to enter L, D, D, R faster than you do L, L, D, D, R in order for Fire Dance to work.
Pummel-L, R, LAuraBolt-D, D, L
Suplex-X, Y, D, UFire Dance-L, L, D, D, R
-L, D, D, R
Mantra-RT, LT, RT, LT, X, YAir Blade-U, U, R, R, D, D, L
-U, U, R, D, D, L
Spiraler-RT, LT, X, Y, R, L-U, R, R, D, D, L
Bum Rush-L, L, U, U, R, R, D, D, L
6.2. Esper Stat Bonuses
Note that not all Espers give level-up stat bonuses, so not all are listed here.
Magic Power:
Vigor:
MP:
+2:Zoneseek, Tritoch +2:Bismark, Raiden +50%:Crusader
+1:Stray, Maduin +1:Ifrit +30%:Fenrir
+10%:Phantom
HP:
Speed:
Stamina:
+50%:Bahamut +1:Odin +2:Golem, Starlet
+30%:Terrato +1:Ramuh
+10%:Siren, Shoat
6.3. Rages
Monster Skill Inherent
Statuses
Status Immunities Absorbs Weak To
WoB:
Rhodox Snare
Stray Cat Catscratch
Anguiform Aqua Rake Dark Imp Water Lightning
Chimera Aqua Rake All BUT: Haste, Safe, Shell, Float
Aspik Giga Volt Dark, Float Imp, Mute, Muddle, Sleep Water Fire
ChickenLip Quake Poison, Imp, Petrify, Death, Condemned, Mute, Sleep Ice
WoR:
Nightshade Charm All BUT: Slow, Haste, Stop, Safe, Shell, Float Water Fire
Magic Urn Cure 3 Dies when MP hits 0 All BUT: Haste, Safe, Shell, Float All Elements
6.4. Veldt Packs
Note that some packs are always empty, but including them is still important for those using the SNES save/load method of controlling them since the empty packs will be part of the +13 jump.
Also note that the encounter with SrBehemoth in does not become available until after you encounter SrBehemoth in .
Pack 1
- Lobo
- Lobo x2
- Guard x2
- Bleary x2, Crawly
- Lobo x2, Marshal
- Hornet x2, Bleary x3
- Leafer
- Leafer x2, Dark Wind
Pack 2
- Leafer x2, Dark Wind x2
- Sand Ray, Areneid x3
- Sand Ray x2
- Areneid x3
- Sand Ray, Areneid x2
- Hornet x2
- Were-Rat x3
- Hornet, Crawly x2
Pack 3
- Tusker x2
- Vomammoth, Lobo
- Crawly x3
- Rhinotaur
- Rhinotaur, Rhodox x2
- Rhodox x2, GreaseMonk
- Rhinotaur, GreaseMonk, Rhodox x2
- GreaseMonk x2
Pack 4
- Rhodox x4
- Soldier x2, M-TekArmor
- Repo Man, Vaporite
- M-TekArmor
- Trilium, Tusker, Cirpius x2
- Cirpius x3
- Trilium x2
- Tusker, Cirpius x3
Pack 5
- Brawler x2
- Brawler, Trilium, Vaporite x2
- M-TekArmor x2
- Pterodon x2
- Zombone x2
- Nautiloid, Exocite, Pterodon
- Nautiloid, Exocite
- Pterodon, Exocite x2
Pack 6
- Lobo, Guard x2
- Were-Rat, Repo Man
- Were-Rat x2
- Doberman x2
- Actaneon x3
 
 
 
Pack 7
- Stray Cat x3
- CrassHoppr x2, Stray Cat x2
- CrassHoppr x3
- Rhobite x5
- Beakor
- Beakor x2, Stray Cat
- Beakor, Rhobite x2
 
Pack 8
- Rhobite x3
- Beakor, Stray Cat, CrassHoppr x2
- Templar x2
- Telstar, Soldier x4
- Doberman x3
 
 
 
Pack 9
- HeavyArmor
- Ghost
- Ghost x3
- Actaneon x3, Aspik x2
- Ghost, Poplium x2
- Ghost x2, Poplium x3
- Whisper x2, Hazer
- Vaporite x2
Pack 10
- Bomb x2, Hazer x2
- Apparite x2, Lich x2
- Whisper x4
- Over-Mind x2
- Bomb x3
- Bomb
- Over-Mind, StillGoing x2
 
Pack 11
- Whisper, StillGoing, Hazer x2
- Whisper, Hazer x3
- Anguiform
- Anguiform x2
- Vomammoth x2, Guard x2
- StillGoing x3
- Anguiform, Actaneon, Aspik
- Rider
Pack 12
- HeavyArmor, Trooper x2
- Fidor, Trooper
- Whisper
- Trooper x4
- Bounty Man, Trooper x2
- FossilFang
- Red Fang x2
- Over Grunk, Vulture, Iron Fist
Pack 13
- Iron Fist x2, Mind Candy x2
- Red Fang x2, Vulture
- Over Grunk x2, Mind Candy x3
- Vulture x2
- Vulture, Iron Fist
- Mind Candy x4
- HadesGigas
- Crawler
Pack 14
- Gabbldegak x4
- SlamDancer
- SlamDancer, Gabbldegak x3
- Harvester
- SlamDancer, Harvester x2
- Harvester, Gabbldegak x2
- HadesGigas, Harvester
- Mag Roader (purple)
Pack 15
- Vermin, Sewer Rat x2
- Sewer Rat x3, Vermin x2
- Crawler x4
- Garm x2, Commando x2
- Garm x2, Commando
- Mag Roader (purple), Mag Roader (red)
- Trapper x3
- General x2
Pack 16
- General, Pipsqueak x2
- Pipsqueak x4
- Chaser, Trapper x3
- Chaser, Pipsqueak x3
- Gobbler
- Commander x3
 
 
Pack 17
- Nastidon x2
- Nohrabbit x3
- Bomb
 
 
 
 
 
Pack 18
- Bomb x6
- Io
- Maliga x3
- FossilFang x2
- FossilFang, Bug x3
- Bug x3
- Bug x6
- Ralph x2
Pack 19
- Ralph, Wyvern x2
- Ralph, Wyvern, ChickenLip x2
- WeedFeeder x3
- Ralph, Joker
- Joker x3
- ChickenLip x5
- Zombone
- Zombone, Ing x2
Pack 20
- Ing x3
- Apparite x2
- Coelecite x3
- Lich, Apparite, Coelecite
- Lich x3
- Sp Forces x3
- Balloon x3
- Balloon x6
Pack 21
- Baskervor
- Chimera
- Cephaler, Baskervor
- Cephaler x3
- Adamanchyt, Slurm x2
- Adamanchyt x2
- Slurm x5
- Mandrake x3
Pack 22
- Mandrake, Insecare x2
- Abolisher x2
- Gigantos
- Sky Armor x2, Spit Fire
 
 
 
 
Pack 23
- Sky Armor, Spit Fire
- Behemoth
- Apokryphos, Misfit x2
- Apokryphos
- Ninja x2
- Wirey Drgn x3
- Apokryphos x3
- Brainpan x2, Misfit, Apokryphos
Pack 24
- Brainpan x3
- Dragon
- Behemoth, Misfit x2
- Behemoth x2
- Ninja x2, Wirey Drgn
- Grenade
- Chimera, Cephaler x2
- Baskervor x2
Pack 25
- Peepers x2
- Peepers x3
- EarthGuard, Peepers x2
- Black Drgn
- Didalos, Veteran
- Mesosaur x2
- Mesosaur x4
- Gilomantis, Mesosaur
Pack 26
- Gilomantis x2, Mesosaur
- Chitonid, Gigan Toad x2
- Lunaris, Osprey
- Lunaris x2
- Osprey, Chitonid, Gigan Toad
- Madam, Veteran x2
- Veteran x3
- HermitCrab x2, Pm Stalker
Pack 27
- Scorpion x3
- Intangir
- Pm Stalker x4
- Vectagoyle x2
- Buffalax
- Buffalax, Delta Bug x2
- Bloompire x2, Lizard
 
Pack 28
- Bloompire x2
- Delta Bug x4
- Bloompire x2, Delta Bug
- Buffalax, Lizard
- Maliga x2, Nohrabbit x2
- Cactrot
- Sand Horse x2
- Sand Horse, Maliga x2
Pack 29
- Latimeria
- Latimeria, Nohrabbit x3
- Doom Drgn x2
- Land Worm
- Humpty x3
- Cruller, Humpty x2
- Humpty x4
- NeckHunter x2
Pack 30
- NeckHunter, Cruller, Humpty x2
- Dante
- Drop x3
- Pugs x3
- Harpiai
- Hoover
- Harpiai, Deep Eye x2
- Bogy x2
Pack 31
- Deep Eye x6
- Deep Eye x2, Muus x2
- Muus x3
- Muus
- Orog x2
- Orog, PowerDemon x2
- Osteosaur
- PowerDemon
Pack 32
- PowerDemon, Exoray x2
- Exoray x3
- Mad Oscar, Exoray
- Mad Oscar
- Pug
- Poppers x4
- Kiwok, Ceritops
 
Pack 33
- Kiwok, Poppers x3
- Ceritops x3
- Anemone x2, Tomb Thumb
- Anemone x4
- Ceritops, Tomb Thumb x2
- Luridan x3
- Punisher x2, Scrapper
- Borras
Pack 34
- Borras, Ursus, Scrapper
- Ursus
- Luridan x6
- Ursus, Punisher
- ToeCutter
- ToeCutter x2
- Rhyos
- Vectaur x4
Pack 35
- Brontaur, Evil Oscar
- Red Wolf x3
- Test Rider
- Nastidon, Red Wolf x2
- Wizard x3
- Wizard x2, Psychot x3
- Red Wolf x2, Psychot x2
- Psychot x6
Pack 36
- Mag Roader (yellow) x2, Mag Roader (brown)
- Mag Roader (yellow), Mag Roader (brown) x2
- Brontaur x2
- SoulDancer x2, Crusher x2
- Vindr x2, Wild Cat, Crusher x2
- Vindr x2
- SoulDancer, Wild Cat x4
 
Pack 37
- Dahling x2
- Nightshade x3
- Still Life
- Opinicus x2
- Displayer
- Opinicus, Hipocampus, Eland
- Hipocampus x4
- Hipocampus, Cluck x3
Pack 38
- Slatter, Warlock, Eland
- Slatter x2
- Warlock, Cluck x2, Eland x2
- GtBehemoth, Vectaur x2
- Doom Drgn
- Goblin x2
- Goblin, Figaliz x2
- Boxed Set x2, Figaliz x2
Pack 39
- Boxed Set
- Lethal Wpn
- Enuo x2
- Enuo, Goblin, Figaliz
- Boxed Set x4
- Rain Man x2
- Samurai, Rain Man x2
- PlutoArmor x2
Pack 40
- Barb-e, Critic
- PlutoArmor, Sky Cap
- Allosaurus, Parasite x3
- Critic, Pan Dora x3
- Allosaurus
- Barb-e, Samurai, Suriander
- Suriander, Pan Dora, Parasite x2
- Crawler x3
Pack 41
- Tyranosaur x2
- Tyranosaur
- Brachosaur
- Mantodea, Sprinter, Spek Tor x2
- Reach Frog x4
- Mantodea x2
- Geckorex x2, Reach Frog
- TumbleWeed x4
Pack 42
- Sprinter x2, Spek Tor x2
- GtBehemoth, Evil Oscar, Vectaur
- Evil Oscar x3
- Harpy
- Harpy, Prussian
- Prussian, GloomShell
- GloomShell x3
 
Pack 43
- Phase x2
- Trixter x3
- Phase, Parasoul, Necromancr x2
- Trixter x2, Necromancr
- Sea Flower x5
- Uroburos, Sea Flower x2
- Chaos Drgn, Uroburos, Sea Flower x2
- Aquila, Chaos Drgn x2
Pack 44
- Ogor x2
- Covert, Ogor
- Wart Puck x2
- Karkass x2
- Tap Dancer, Covert x2
- Tap Dancer, Woolly
 
 
Pack 45
- Woolly x2, Karkass x2
- Wart Puck, Ogor
- Magic Urn x2
- Flan x6
- Flan x4
 
 
 
Pack 46
- Rhinox x2
- Gobbler x2, Rhinox
 
 
 
 
 
 
Pack 47
- Vector Pup x2, Commander
- Vector Pup x2
- Trilobiter, Primordite x2
 
 
 
 
 
Pack 48
- Gold Bear, Primordite
- Trilobiter x3
- Primordite x2
- Dark Side x2
- Dark Side, Spectre, Rinn x3
- 1st Class, Wild Rat
- 1st Class x3
- Wild Rat x3, 1st Class x2
Pack 49
Empty
 
 
 
 
 
 
 
Pack 50
- Innoc, Fortis
- Fortis x2
- Dueller x2, Sky Base
- Scullion
 
 
 
 
Pack 51
- Innoc x3
- Junk x3
- ProtoArmor, Pipsqueak x2
- Pipsqueak x5
- Mag Roader (purple) x2
- Mag Roader (red) x4
 
 
Pack 52
- Templar x2, Soldier x2
- Balloon x4
- Soldier x2
- Sky Base, IronHitman x4
- IronHitman x3
- Dueller, Fortis
 
 
Pack 53
- Commando x4
- Commando
 
 
 
 
 
 
Pack 54
- SrBehemoth (undead)
- Dark Force x2
- Retainer x2, Dark Force
- Hemophyte, Retainer
- Outsider x2, Madam
- Mover x3
- Steroidite
- Didalos x2
Pack 55
Empty
 
 
 
 
 
 
 
Pack 56
Empty
 
 
 
 
 
 
 
Pack 57
- SrBehemoth (undead)
 
 
 
 
 
 
 
Pack 58
Empty
 
 
 
 
 
 
 
Pack 59
Empty
 
 
 
 
 
 
 
Pack 60
Empty
 
 
 
 
 
 
 
Pack 61
- White Drgn
 
 
 
 
 
 
 
Pack 62
Empty
 
 
 
 
 
 
 
Pack 63
Empty
 
 
 
 
 
 
 
Pack 64
Empty
 
 
 
 
 
 
 
7. Copyright and Contact Info
This guide, written in 2011, is copyrighted by Khaos (Khaos09 on GameFAQs), all rights reserved.
Questions about the guide, corrections, suggestions for improvement, or requests for permission to publicly use or distribute it in part or in whole can be directed via email to khaos dot ff6 at gmail dot com.
Version: 2.0.1 (guide content equivalent to text version 1.2.1)
Contents
1. Credits
2. Introduction – The Purpose of the "Abbreviated" Guide
3. Important Info to Know Upfront
+
3.0. The HTML Version
3.1. About the Walkthrough
3.2. About Game Mechanics
+
3.2.1. Useful but Non-Obvious Basics
3.2.2. Character Stats
3.2.3. Spells, Elements, and Statuses
3.2.4. The Steal Command
3.2.5. Veldt Mechanics
3.3. About Key Strategies
+
3.3.1. Colosseum Strategy
3.3.2. Gau and the Merit Award
3.4. Miscellaneous Info
4. The Walkthrough
+
4.1. World of Balance
+
4.1.01. Narshe
4.1.02. Figaro Castle
4.1.03. Figaro Cave
4.1.04. Outside South Figaro
4.1.05. South Figaro
4.1.06. Mt. Kolts
4.1.07. Returner's Hideout
4.1.08. Lete River
4.1.09. Terra, Edgar, and Banon's Scene: Outside Narshe
4.1.10. Terra, Edgar, and Banon's Scene: Infiltrating Narshe
4.1.11. Sabin's Scene: Outside The Imperial Camp and Doma
4.1.12. Sabin's Scene: Cyan Defends Doma
4.1.13. Sabin's Scene: Imperial Camp
4.1.14. Sabin's Scene: Ghost Train
4.1.15. Sabin's Scene: Baren Falls
4.1.16. Sabin's Scene: The Veldt and Mobliz
4.1.17. Sabin's Scene: Serpent's Trench
4.1.18. Sabin's Scene: Nikeah
4.1.19. Locke's Scene: South Figaro
4.1.20. Locke's Scene: Figaro Cave
4.1.21. Narshe: Defend the Esper
4.1.22. Narshe: The Search for Terra
4.1.23. The Veldt
4.1.24. Figaro Castle
4.1.25. Kohlingen
4.1.26. Zozo
4.1.27. About Magicite
4.1.28. Opera House
4.1.29. The Blackjack
4.1.30. The Southern Continent
4.1.31. Magitek Research Facility
4.1.32. Zozo
4.1.33. Narshe
4.1.34. Jidoor
4.1.35. Tzen
4.1.36. Continent West of the Veldt
4.1.37. The Veldt
4.1.38. Cave of the Sealed Gate
4.1.39. Vector
4.1.40. Things to Do Before Albrook
4.1.41. Thamasa
4.1.42. Esper Mountain
4.1.43. Pre-Floating Continent Errands and Points of Interest
4.1.44. The Floating Continent
4.2. World of Ruin
+
4.2.01. Solitary Island
4.2.02. Southern Continent
4.2.03. Albrook
4.2.04. Tzen
4.2.05. Serpent Un-Trench
4.2.06. Mobliz
4.2.07. Nikeah
4.2.08. South Figaro
4.2.09. Figaro Cave
4.2.10. Figaro Castle
4.2.11. Kholingen
4.2.12. Colosseum
4.2.13. Daryl's Tomb
4.2.14. Notes Before Continuing
4.2.15. Maranda
4.2.16. Jidooor
4.2.17. Solitary Island
4.2.18. Master Duncan's Cottage
4.2.19. Mobliz
4.2.20. Narshe Ruins - Picking Up Mog
4.2.21. Mog Mug: Fanatic's Tower
4.2.22. Mog Mug: ZoneEater Cave
4.2.23. Mog Mug: Kefka's Tower
4.2.24. Colosseum
4.2.25. Mog Mug (sorta): Phoenix Cave
4.2.26. Mog Mug: Narshe Ruins
4.2.27. Forest North of Jidoor
4.2.28. The Veldt Cave
4.2.29. Colosseum
4.2.30. MXP Grinding
4.2.31. The Veldt
4.2.32. Doom Gaze
4.2.33. Mog Assassination: Fanatic's Tower
4.2.34. Mog Assassination: Kefka's Tower
4.2.35. Opera House
4.2.36. Ancient Castle
4.2.37. Maranda
4.2.38. Zozo
4.2.39. Mount Zozo
4.2.40. Narshe Ruins
4.2.41. Doma Castle and Cyan's Dream
4.2.42. Maranda
4.2.43. Owzer's Mansion
4.2.44. The Veldt
4.2.45. Owzer's Mansion
4.2.46. Fanatic's Tower
4.2.47. Collecting Lores
4.2.48. Thamasa and Ebot's Rock
4.2.49. Get Rich Quick Scheme
4.2.50. Collecting the Imp Gear
4.2.51. Learning the Last of the Spells
4.2.52. Fanatic's Tower
4.2.53. The Economizer, Leveling Up, and Final Errands
4.2.54. Kefka's Tower
4.2.55. The Final Battle
5. Colosseum Guide
+
Aura   (from Murasame)
Bone Club   (from Sniper)
Cat Hood   (from Imp Halberd)
Chocobo Suit   (from Tabby Suit)
Coronet   (from Red Cap)
Dragon Horn   (from Charm Bangle)
Dragon Horn   (from Gold Hairpin)
Exp. Egg   (from Tintinabar)
Flame Shld   (from Falchion)
Genji Armor   (from Nutkin Suit)
Genji Helmet   (from Regal Crown)
Hero Ring   (from Pod Bracelet)
Ice Shld   (from Flame Shld)
Illumina   (from Ragnarok)
Magus Rod   (from Heal Rod)
Marvel Shoes   (from Rename Card)
Merit Award   (from Cat Hood)
Minerva   (from Czarina Gown)
Moogle Suit   (from Chocobo Suit)
Nutkin Suit   (from Moogle Suit)
Pearl Lance   (from Strato)
Red Jacket   (from Bone Club)
Regal Crown   (from Coronet)
Rename Card   (from Elixir)
Snow Muffler   (from BehemothSuit)
Strato   (from Aura)
Thunder Shld   (from Gauntlet)
Thunder Shld   (from Genji Glove)
Tintinabar   (from Marvel Shoes)
6. Quick Reference
+
6.1. Blitzes
6.2. Esper Stat Bonuses
6.3. Rages
6.4. Veldt Packs
7. Copyright and Contact Info
DEBUG:
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Reference Tangents
Battles w/ Cursed Shld
+
Coral Pieces
+
X
Veldt Encounter Info
E R
Rhodox
Stray Cat
Anguiform
Aspik
ChickenLip
Chimera
Magic Urn
Nightshade
Aquila